BY SYLIA
MycoTetris is a participatory research and design project that inspires, encourages and empowers creatives from various fields to develop products using circular mushroom composites. In today's product design considering material cycles is essential. However, the lack of expertise and structured learning opportunities for working with bio-based materials, such as those derived from mycelium, presents a unique challenge for product designers, architects, and material researchers.
MycoTetris offers a creative, game-based approach to designing with mycelium. Drawing inspiration from the popular game TETRIS, it appeals to a wide range of individuals, from children to professionals. Through a structured learning process, participants quickly grasp the concept of using mycelium and exploring its potential as sustainable alternatives to traditional materials. Those who already have product concepts in mind can save development time and use our workshops, consulting or rapid prototyping services to help bring their ideas to life.
To make MycoTetris accessible to a wider audience, we are developing kits that can be sent by mail, enabling designers outside our local network to participate in the project. The overall concept for facilitating transdisciplinary work was designed and divided into five implementation points: play, learn, think, design, and create.
This allows the entry level to be lowered, making it easier for individuals with diverse backgrounds to collaborate and contribute their expertise.
MycoTetris serves as a model for transdisciplinary research to address important scientific questions related to fungal-based materials—how can they be painted, sealed, colored and refinished?
What is the mold or rotting process?
What chemicals or nutrients are released into the environment?
MycoTetris provides a test bed to design and create modular products, building blocks or furniture. It expands the understanding of modular construction, especially with bio-based materials that can grow together.
MycoTetris was developed by Alessandro Volpato, one of SYLIA’s co-founders. SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices. We fabricate mycelium-based materials for fashion and interior design, and collaborate with research institutes and industry partners to produce them at scale. Together with our network of artists and designers, we create immersive and interactive experiences at the intersection of art, science, and digital technologies.
SYLIA is focused on promoting sustainability by amplifying the potential applications of mycelium, both materially and conceptually, while inspiring others to join and contribute to the regeneration of our form of life through experiential design, open science, and network building.
MycoTetris is a participatory research and design project that inspires, encourages and empowers creatives from various fields to develop products using circular mushroom composites. In today's product design considering material cycles is essential. However, the lack of expertise and structured learning opportunities for working with bio-based materials, such as those derived from mycelium, presents a unique challenge for product designers, architects, and material researchers.
MycoTetris offers a creative, game-based approach to designing with mycelium. Drawing inspiration from the popular game TETRIS, it appeals to a wide range of individuals, from children to professionals. Through a structured learning process, participants quickly grasp the concept of using mycelium and exploring its potential as sustainable alternatives to traditional materials. Those who already have product concepts in mind can save development time and use our workshops, consulting or rapid prototyping services to help bring their ideas to life.
To make MycoTetris accessible to a wider audience, we are developing kits that can be sent by mail, enabling designers outside our local network to participate in the project. The overall concept for facilitating transdisciplinary work was designed and divided into five implementation points: play, learn, think, design, and create.
This allows the entry level to be lowered, making it easier for individuals with diverse backgrounds to collaborate and contribute their expertise.
MycoTetris serves as a model for transdisciplinary research to address important scientific questions related to fungal-based materials—how can they be painted, sealed, colored and refinished?
What is the mold or rotting process?
What chemicals or nutrients are released into the environment?
MycoTetris provides a test bed to design and create modular products, building blocks or furniture. It expands the understanding of modular construction, especially with bio-based materials that can grow together.
MycoTetris was developed by Alessandro Volpato, one of SYLIA’s co-founders. SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices. We fabricate mycelium-based materials for fashion and interior design, and collaborate with research institutes and industry partners to produce them at scale. Together with our network of artists and designers, we create immersive and interactive experiences at the intersection of art, science, and digital technologies.
SYLIA is focused on promoting sustainability by amplifying the potential applications of mycelium, both materially and conceptually, while inspiring others to join and contribute to the regeneration of our form of life through experiential design, open science, and network building.
SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices.
BY SYLIA
MycoTetris is a participatory research and design project that inspires, encourages and empowers creatives from various fields to develop products using circular mushroom composites. In today's product design considering material cycles is essential. However, the lack of expertise and structured learning opportunities for working with bio-based materials, such as those derived from mycelium, presents a unique challenge for product designers, architects, and material researchers.
MycoTetris offers a creative, game-based approach to designing with mycelium. Drawing inspiration from the popular game TETRIS, it appeals to a wide range of individuals, from children to professionals. Through a structured learning process, participants quickly grasp the concept of using mycelium and exploring its potential as sustainable alternatives to traditional materials. Those who already have product concepts in mind can save development time and use our workshops, consulting or rapid prototyping services to help bring their ideas to life.
To make MycoTetris accessible to a wider audience, we are developing kits that can be sent by mail, enabling designers outside our local network to participate in the project. The overall concept for facilitating transdisciplinary work was designed and divided into five implementation points: play, learn, think, design, and create.
This allows the entry level to be lowered, making it easier for individuals with diverse backgrounds to collaborate and contribute their expertise.
MycoTetris serves as a model for transdisciplinary research to address important scientific questions related to fungal-based materials—how can they be painted, sealed, colored and refinished?
What is the mold or rotting process?
What chemicals or nutrients are released into the environment?
MycoTetris provides a test bed to design and create modular products, building blocks or furniture. It expands the understanding of modular construction, especially with bio-based materials that can grow together.
MycoTetris was developed by Alessandro Volpato, one of SYLIA’s co-founders. SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices. We fabricate mycelium-based materials for fashion and interior design, and collaborate with research institutes and industry partners to produce them at scale. Together with our network of artists and designers, we create immersive and interactive experiences at the intersection of art, science, and digital technologies.
SYLIA is focused on promoting sustainability by amplifying the potential applications of mycelium, both materially and conceptually, while inspiring others to join and contribute to the regeneration of our form of life through experiential design, open science, and network building.
MycoTetris is a participatory research and design project that inspires, encourages and empowers creatives from various fields to develop products using circular mushroom composites. In today's product design considering material cycles is essential. However, the lack of expertise and structured learning opportunities for working with bio-based materials, such as those derived from mycelium, presents a unique challenge for product designers, architects, and material researchers.
MycoTetris offers a creative, game-based approach to designing with mycelium. Drawing inspiration from the popular game TETRIS, it appeals to a wide range of individuals, from children to professionals. Through a structured learning process, participants quickly grasp the concept of using mycelium and exploring its potential as sustainable alternatives to traditional materials. Those who already have product concepts in mind can save development time and use our workshops, consulting or rapid prototyping services to help bring their ideas to life.
To make MycoTetris accessible to a wider audience, we are developing kits that can be sent by mail, enabling designers outside our local network to participate in the project. The overall concept for facilitating transdisciplinary work was designed and divided into five implementation points: play, learn, think, design, and create.
This allows the entry level to be lowered, making it easier for individuals with diverse backgrounds to collaborate and contribute their expertise.
MycoTetris serves as a model for transdisciplinary research to address important scientific questions related to fungal-based materials—how can they be painted, sealed, colored and refinished?
What is the mold or rotting process?
What chemicals or nutrients are released into the environment?
MycoTetris provides a test bed to design and create modular products, building blocks or furniture. It expands the understanding of modular construction, especially with bio-based materials that can grow together.
MycoTetris was developed by Alessandro Volpato, one of SYLIA’s co-founders. SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices. We fabricate mycelium-based materials for fashion and interior design, and collaborate with research institutes and industry partners to produce them at scale. Together with our network of artists and designers, we create immersive and interactive experiences at the intersection of art, science, and digital technologies.
SYLIA is focused on promoting sustainability by amplifying the potential applications of mycelium, both materially and conceptually, while inspiring others to join and contribute to the regeneration of our form of life through experiential design, open science, and network building.
SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices.
BY SYLIA
MycoTetris is a participatory research and design project that inspires, encourages and empowers creatives from various fields to develop products using circular mushroom composites. In today's product design considering material cycles is essential. However, the lack of expertise and structured learning opportunities for working with bio-based materials, such as those derived from mycelium, presents a unique challenge for product designers, architects, and material researchers.
MycoTetris offers a creative, game-based approach to designing with mycelium. Drawing inspiration from the popular game TETRIS, it appeals to a wide range of individuals, from children to professionals. Through a structured learning process, participants quickly grasp the concept of using mycelium and exploring its potential as sustainable alternatives to traditional materials. Those who already have product concepts in mind can save development time and use our workshops, consulting or rapid prototyping services to help bring their ideas to life.
To make MycoTetris accessible to a wider audience, we are developing kits that can be sent by mail, enabling designers outside our local network to participate in the project. The overall concept for facilitating transdisciplinary work was designed and divided into five implementation points: play, learn, think, design, and create.
This allows the entry level to be lowered, making it easier for individuals with diverse backgrounds to collaborate and contribute their expertise.
MycoTetris serves as a model for transdisciplinary research to address important scientific questions related to fungal-based materials—how can they be painted, sealed, colored and refinished?
What is the mold or rotting process?
What chemicals or nutrients are released into the environment?
MycoTetris provides a test bed to design and create modular products, building blocks or furniture. It expands the understanding of modular construction, especially with bio-based materials that can grow together.
MycoTetris was developed by Alessandro Volpato, one of SYLIA’s co-founders. SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices. We fabricate mycelium-based materials for fashion and interior design, and collaborate with research institutes and industry partners to produce them at scale. Together with our network of artists and designers, we create immersive and interactive experiences at the intersection of art, science, and digital technologies.
SYLIA is focused on promoting sustainability by amplifying the potential applications of mycelium, both materially and conceptually, while inspiring others to join and contribute to the regeneration of our form of life through experiential design, open science, and network building.
MycoTetris is a participatory research and design project that inspires, encourages and empowers creatives from various fields to develop products using circular mushroom composites. In today's product design considering material cycles is essential. However, the lack of expertise and structured learning opportunities for working with bio-based materials, such as those derived from mycelium, presents a unique challenge for product designers, architects, and material researchers.
MycoTetris offers a creative, game-based approach to designing with mycelium. Drawing inspiration from the popular game TETRIS, it appeals to a wide range of individuals, from children to professionals. Through a structured learning process, participants quickly grasp the concept of using mycelium and exploring its potential as sustainable alternatives to traditional materials. Those who already have product concepts in mind can save development time and use our workshops, consulting or rapid prototyping services to help bring their ideas to life.
To make MycoTetris accessible to a wider audience, we are developing kits that can be sent by mail, enabling designers outside our local network to participate in the project. The overall concept for facilitating transdisciplinary work was designed and divided into five implementation points: play, learn, think, design, and create.
This allows the entry level to be lowered, making it easier for individuals with diverse backgrounds to collaborate and contribute their expertise.
MycoTetris serves as a model for transdisciplinary research to address important scientific questions related to fungal-based materials—how can they be painted, sealed, colored and refinished?
What is the mold or rotting process?
What chemicals or nutrients are released into the environment?
MycoTetris provides a test bed to design and create modular products, building blocks or furniture. It expands the understanding of modular construction, especially with bio-based materials that can grow together.
MycoTetris was developed by Alessandro Volpato, one of SYLIA’s co-founders. SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices. We fabricate mycelium-based materials for fashion and interior design, and collaborate with research institutes and industry partners to produce them at scale. Together with our network of artists and designers, we create immersive and interactive experiences at the intersection of art, science, and digital technologies.
SYLIA is focused on promoting sustainability by amplifying the potential applications of mycelium, both materially and conceptually, while inspiring others to join and contribute to the regeneration of our form of life through experiential design, open science, and network building.
SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices.
BY SYLIA
MycoTetris is a participatory research and design project that inspires, encourages and empowers creatives from various fields to develop products using circular mushroom composites. In today's product design considering material cycles is essential. However, the lack of expertise and structured learning opportunities for working with bio-based materials, such as those derived from mycelium, presents a unique challenge for product designers, architects, and material researchers.
MycoTetris offers a creative, game-based approach to designing with mycelium. Drawing inspiration from the popular game TETRIS, it appeals to a wide range of individuals, from children to professionals. Through a structured learning process, participants quickly grasp the concept of using mycelium and exploring its potential as sustainable alternatives to traditional materials. Those who already have product concepts in mind can save development time and use our workshops, consulting or rapid prototyping services to help bring their ideas to life.
To make MycoTetris accessible to a wider audience, we are developing kits that can be sent by mail, enabling designers outside our local network to participate in the project. The overall concept for facilitating transdisciplinary work was designed and divided into five implementation points: play, learn, think, design, and create.
This allows the entry level to be lowered, making it easier for individuals with diverse backgrounds to collaborate and contribute their expertise.
MycoTetris serves as a model for transdisciplinary research to address important scientific questions related to fungal-based materials—how can they be painted, sealed, colored and refinished?
What is the mold or rotting process?
What chemicals or nutrients are released into the environment?
MycoTetris provides a test bed to design and create modular products, building blocks or furniture. It expands the understanding of modular construction, especially with bio-based materials that can grow together.
MycoTetris was developed by Alessandro Volpato, one of SYLIA’s co-founders. SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices. We fabricate mycelium-based materials for fashion and interior design, and collaborate with research institutes and industry partners to produce them at scale. Together with our network of artists and designers, we create immersive and interactive experiences at the intersection of art, science, and digital technologies.
SYLIA is focused on promoting sustainability by amplifying the potential applications of mycelium, both materially and conceptually, while inspiring others to join and contribute to the regeneration of our form of life through experiential design, open science, and network building.
MycoTetris is a participatory research and design project that inspires, encourages and empowers creatives from various fields to develop products using circular mushroom composites. In today's product design considering material cycles is essential. However, the lack of expertise and structured learning opportunities for working with bio-based materials, such as those derived from mycelium, presents a unique challenge for product designers, architects, and material researchers.
MycoTetris offers a creative, game-based approach to designing with mycelium. Drawing inspiration from the popular game TETRIS, it appeals to a wide range of individuals, from children to professionals. Through a structured learning process, participants quickly grasp the concept of using mycelium and exploring its potential as sustainable alternatives to traditional materials. Those who already have product concepts in mind can save development time and use our workshops, consulting or rapid prototyping services to help bring their ideas to life.
To make MycoTetris accessible to a wider audience, we are developing kits that can be sent by mail, enabling designers outside our local network to participate in the project. The overall concept for facilitating transdisciplinary work was designed and divided into five implementation points: play, learn, think, design, and create.
This allows the entry level to be lowered, making it easier for individuals with diverse backgrounds to collaborate and contribute their expertise.
MycoTetris serves as a model for transdisciplinary research to address important scientific questions related to fungal-based materials—how can they be painted, sealed, colored and refinished?
What is the mold or rotting process?
What chemicals or nutrients are released into the environment?
MycoTetris provides a test bed to design and create modular products, building blocks or furniture. It expands the understanding of modular construction, especially with bio-based materials that can grow together.
MycoTetris was developed by Alessandro Volpato, one of SYLIA’s co-founders. SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices. We fabricate mycelium-based materials for fashion and interior design, and collaborate with research institutes and industry partners to produce them at scale. Together with our network of artists and designers, we create immersive and interactive experiences at the intersection of art, science, and digital technologies.
SYLIA is focused on promoting sustainability by amplifying the potential applications of mycelium, both materially and conceptually, while inspiring others to join and contribute to the regeneration of our form of life through experiential design, open science, and network building.
SYLIA is a sustainable design studio and creative bio-lab with roots in mycelium research, material prototyping, and curatorial practices.